WEBVTT

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What does this model actually test?. Real spiders use different silk strategies.

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What does this model actually test?. WebTug presents those ideas through photographs, science challenges, Lab demonstrations, and a separate Classic timing game.

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Classic has fixed movement rules. During active Classic play, holding gives −1,150 px/s² acceleration; releasing gives +920 px/s². Screen coordinates increase downward.

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Classic profiles share the same physics. Classic profiles change appearance and silk drawings.

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Classic profiles share the same physics. They share accelerations, speed caps, and a collision box; species choice provides no movement advantage.

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Six science games ask different questions. The six separate science challenges use distinct simplified mechanics. Read each game's goal and assumptions before comparing its outcomes.

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Lab controls belong to the lab. The Spider Physics Lab compares simplified silk-use models. Its controls do not modify Classic or the six science games.

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Record the claim you can support. Choose a Lab experiment. Change one control, record the response, and name one real-world factor the model leaves out.
