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Trapline Rush: how to play

Arm the right lane before prey reaches its trip line.

Speed

40 seconds · On-screen instructions and captions · Open MP4

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COMPLETE VIDEO TRANSCRIPT

Three lanes to defend. Prey moves down the lanes. Arm a gumfoot before an insect reaches its trip line.

Choose and arm a lane. Tap Arm 1, 2, or 3. You can also select a lane and tap Arm this lane.

Let the trap release. Contact triggers the spring automatically. You do not need to tap again at the moment of contact.

Watch the recharge. A used trap needs time to recover. Watch the other lanes and rearm available traps.

Pause when needed. Pause, P, or Escape stops the action. Resume preserves the traps and prey.

Prepare ahead. Keyboard keys 1, 2, and 3 arm their lanes too. Three escaped insects end the run.

TRY WHAT YOU WATCHED

These original demonstrations use the game’s own renderer and simulation, with a scripted sequence of normal game controls. The instruction panels and input markers explain the example. They do not change the playable game’s rules.

The video pauses at the pause chapter so you can inspect the scene. Choose Resume in the game when you want to continue. Scores shown here come from the demonstration run.